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000141_amos-request@svcs1.digex.net_Mon Oct 13 00:38:47 1997.msg
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From: "Adam Parrott" <parrottsoft@usa.net>
Organization: Parrottsoft, Ltd.
To: sniper@technet2000.com.au
Date: Sun, 12 Oct 1997 22:13:08 -0600
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Subject: Re: I need Help with PLATFORM detection
Reply-to: parrottsoft@usa.net
CC: amos-list@access.digex.net
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In-reply-to: <yam7225.168.269875432@marvin.technet2000.com.au>
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Greetings.
> Is there like a preset way, or an easy way of having a sprite land
> on a platform (I tried collision detection, but because the sprite
> moved 4 pixels at a time, it often ended up in the platform up to
> its knees)..
Why don't you have a look at Dithell's Wonderland that came on the
Productivity disk with AMOS Pro (if you have it). It's an *excellent*
platformer and should be easy to follow along. If you don't have it,
I'm sure I could email it to you.
> Oh yeah, is there a channel where I can talk to you guys realtime?
Why, sure. Jump on IRC, and look for us on #AMOS. I know that I (as
well as Mush, Giark, and most of the other Listers) use and IRCNet
server (irc.stealth.net, irc.webbernet.net, irc.netcom.co.uk, etc.)
`Remember: a penny saved is ridiculous.'
Adam Parrott, personal: parrotta@usa.net, work: parrottsoft@usa.net
Member of Team *AMOS* and the IAPA. http://members.tripod.com/~parrottsoft